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Video Games

Fire Emblem

Fire Emblem

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From: Nintendo
Category: Video Games

List Price: $29.99
Buy Used: $22.75
as of 9/9/2010 00:14 CDT details
You Save: $7.24 (24%)



New (5) Used (26) Collectible (4) from $22.75

Seller: J&P MARKET
Rating: 4.5 out of 5 stars 150 reviews
Sales Rank: 2642

Platform: Game Boy Advance
Genre: Strategy Games
ESRB: Everyone
Media: Video Game
Number Of Items: 1
Age: 5 - 20 years
Operating System: Game Boy Advance
Shipping Weight (lbs): 0.1
Dimensions (in): 4.8 x 5.3 x 0.3

MPN: agb p ae7e
UPC: 045496733421
EAN: 0045496733421
ASIN: B00009WAUL

Release Date: November 3, 2003
Availability: Usually ships in 1-2 business days

Features:
  • A young woman named Lin has discovered she is heir to the throne of Rikea. You are her guardian and advisor, as she fights across hostile lands to build an army and battle for her rightful ascension.
  • Make plans and defend young Lin's life against the assassins being sent to kill her
  • Dominate the battlefield - control dozens of soldiers, as well as powerful wizards
  • Control magic and collect items & equipment that will help you defeat the opposing army
  • Incredible fantasy elements are at your disposal, from pegasus-riding knights to deadly dragons

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Editorial Reviews:

Product Description
Fire Emblem challenges you to fight for your birthright -- the throne of a nation!


Customer Reviews:
Showing reviews 1-5 of 150
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5 out of 5 stars AWESOME GAME   May 7, 2010
Teresa L. Hopman
This is a one of my favorite games. It is great that I got one that works. I particularly love the characters featured and the very helpful arena.


5 out of 5 stars Advance Wars + Fantasy + Loads more = Fire Emblem   January 8, 2010
B Bezukhov
This game has one thing that I think most other game of this genre do not have, a really well told story that is almost as, if not more, engaging as the gameplay. When I first popped this game into the GBA cartridge the first day it came out, I was skeptical, fresh off of playing Final Fantasy Tactics, but this game proved me wrong. It was refined enough so that I was provided a good challenge without getting too frustrated(usually). This game provides a fresh breath of air to a already great and vibrant genre.

The one thing that struck me most was the fact that when your characters die, they are left dead, permanently. I loved and loathed this feature because it ramped up the difficulty but didn't seem slapped on as a way to make the game more difficult, seeing how if you die in real life you (usually?) don't come back to life. Also this changed my strategy as I need to protect my healer a lot more than I did in previous games. I would like to see in future game them add a hard save feature in the middle of the battle so that if one of your characters dies you can restart from the last turn or something like that. And also along the lines of unique features we get to the weapons wearing out, which is a nice additional touch which makes you balance which weapon to use where and how much to use it. Personally I dont see how any other game series can use most of the features in Fire Emblem without ripping off the series, but Im glad to have more games from this series have come out in America.

Then there is the actual battles which are simple at first glance, but become deceptively hard as you progress. The one thing that I liked most about battles was the feature where when two characters clashed it went into a little sub window that showed all the attack animations, with very clean, fluidly animated and recognizable sprites. Though I liked when it did this, just as in advance wars, I was glad they gave you a feature to turn it off if you didn't want to see the animations (to save time). Overall I think they did a nice job on the graphics and were smart the way they implemented them.

The sound in this game, which I think is on par with Golden Suns sound, is amazing. I like the variety of tunes and melodies and they are projected very well out of the GBA's little speakers (though wearing headphones is preferred). Plus they included a sound room like they did in Advance Wars (and have to find in Golden Sun), which I think is great and is a nice addition to an already great sound collection that fits in right with the mood of the game.

The replay value on this game is great, I have probably spent more than 100 hrs, on par with FFT and FF8, on this game. I love just going through it again leveling up different characters and using different strategies to see if its harder or easier with certain characters leveled up.

The story in this game is great, with many interesting characters--Canas is my favorite (he is an excellent unit as well), and a well thought out plot, if a bit cliché. If you want a continuation of the story or want to know what happens afterward go to you local import shop and pick up Fire Emblem: Fuuin no Tsurugi which tells the story of Roy and pals in a continuation of the story in this game; it is just as good and interesting as this one.

Overall this a wonderful game that everyone should play, regardless of if they are a strategy gamer or not because this is a great game that beautifully combines strategy, luck, story and sound into a package well worth your time.



5 out of 5 stars Fire Emblem, an Epic for All Players   October 19, 2009
CPU12
Fire Emblem (known as Fire Emblem: The Blazing Sword in Japan) is very possibly one of the greatest games of all time. What's even better, it's a portable game that you can carry around with you.

Fire Emblem is a game that falls under a category of games called "strategy Role-playing-games" or "strategy RPG". This genre has lots of great games, which includes Final Fantasy Tactics, but Fire Emblem blows all other games in the category out of the water. In a strategy RPG, you move around your characters on a battlefield that has a grid, and you fight your opponents accordingly. Whenever you attack, the game looks like a little cut-scene where the two units do battle. Most of the time you try and wipe out the opposing force or blast your way through them to the target space.

As good as all of this sounds, it's gets even better. Lots of little twists in the battles make you rethink your strategies, if a character dies, they're gone forever, so you try to avoid having one of your own units killed, and certain specifications and requirements force you to change your plot of action.

If that's not a good enough game for ya, there's an INCREDIBLE storyline to the game that is very engaging and keeps you playing until the end, which is epic.

There's a host of characters, topping out at more than thirty, and this game will definitely eat up your free-time. What's even better, it's portable, which means you can pull it out anywhere and keep playing, and keep playing, and keep playing. With three difficulty levels and very helpful first few chapters, this game is never too hard or too easy for anyone.

One of the best games out there, a must have for any gamer, reader, or anyone at all.



4 out of 5 stars One of the best handheld games ever.   August 3, 2009
N. Zurovec
Completing a Fire Emblem game is like taking care of a bonsai tree; painstaking but spiritually rewarding. Anyone familiar with a Fire Emblem game knows two things about the series: it's an SRPG and when your characters die, they die permanently. And so you must carefully cultivate your tree, your party, making sure none of the branches, characters, break, die horribly, prematurely. By in large this isn't an especially difficult process as you can make use of the weapon triangle to keep your people going.

Now the weapon triangle refers to the relationship each general weapon type has with one another. Swords perform better against axes, axes are better against spears and spears are better against swords. These differences and bonuses are reflected through apre -battle window that's tells you the probable outcome of the attack you're about to launch. Magic in the game follows suit in a similar triangle though the more recent games on theGamecube and Wii have dropped one of the arcana which sadly clips that. Plot for these games has never been a highlight. Instead, the gameplay itself is always the primary draw. Even characterization tends to take a back seat to battle as you mature your character's relationships with conversations that may occur when you place specific characters next to one another in combat. Of course there are several different kinds of units and each is allowed to wield only certain kinds of weapons.

The first Fire Emblem I played was, in turn, the first to come out in the US. Although, in truth, it was around the eighth or so in the series and the second on theGameboy Advance. Well, I'll be biased here because it was my first, blush, but regardless many consider this entry rather highly as I do. My primary joy when playing the Fire Emblem games would be the battle animations when you launch an attack. Watching little 2D sprites tear into each other is very satisfying. While I've only dabbled in the other games I've preferred the cast of this game the most. They were all the most entertaining, specifically the lead heroes. Eliwood , Hector and Lynn, extra emphasis on Hector, are great noble characters and, from what I've seen in other games, rather typical of Fire Emblem heroes. Even so, I care for them the most even if they are, as my love is for them, rather shallow.

Now as an SRPG, the game runs just fine, nothing extra special but it functions well. Against, as said before, the battle animations are the most visually appealing part of the game next to the portraits. That would then be the first problem I had, the actual sprites during battle are hideous. At least the sprites on the old NES had an excuse, SNES improved them but the GBAs are just horrible. Now don't be confused. The gorgeous attack animation sprites are completely different from those sprites that you move on the actual battlefield map. Music falls just as short. I don't recall any of the tunes from the game at all.

I would suppose then that the only short comings are really only the few I've mentioned: no epic story, some lackluster sprites and music to boot. Thegameplay is what makes up for all these problems. Doesn't hurt that the core campaign is meaty, and that doesn't include the different difficulties and optional Hector story-arc which is an extra fifteen missions. This game is a great handheld package for anRPGer and tactically minded fellow, if you can find a copy snatch it up immediately!



4 out of 5 stars Fire Emblem Addict   January 21, 2009
Maria
I ordered this game for my son, and his first game became corrupted, but it seems to be working just fine now. The seller was extremely gracious from start to finish. My son is totally addicted to Fire Emblem games and this was one of the only ones he did not have. Thanks Amazon for putting them together!!!g

Showing reviews 1-5 of 150
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